

If you want a detailed breakdown of how Magic Find works and what the Treasure Class of specific mobs is, there’s one from the old Diablo 2 forums still preserved online that goes into detail that we can’t match here, but the gist of it is simple enough - Magic Find gear trades away stats like offensive power and various resistances for the ability to increase how much gear of green and better quality drops.Īt 100% Magic Find, you have essentially doubled your chances of having gear that’s magical drop. You most likely want to wait until you’ve at least finished the game on Normal, because you get better gear on each difficulty, and specific mobs and bosses have better gear they can potentially drop than others. Magic Find is your potentially fatal friendįor starters, begin building a Magic Find set as soon as you can, but don’t equip it immediately. So let’s talk about gearing up in Diablo 2 - how to do it, and when to do it in earnest. And then there’s Magic Find, a gear statistic that increases the drop rate for the various magical items that drop in Diablo 2. You might want to do some Normal mode farming before switching it over to Nightmare, for example. But beyond that simple progression, there are more details and nuance to consider. Let’s say you have completed the game on Normal difficulty, and gathered gear as you went - the game’s default expectation is that you should now be ready to begin playing on Nightmare difficulty, and that by the time you clear it on Nightmare, you will be geared enough to begin on Hell difficulty. However, once you’re at a certain gear level you can kick the difficulty of the game up a notch. You kill things, they drop gear, sometimes it’s an upgrade and you keep it. Essentially, you gear up by playing the game - there are no Real Money Auction Houses or microtransactions here. Gearing up in Diablo 2: Resurrected is at once much easier in concept than in more modern ARPGs, while also being somewhat complicated in terms of discussing the finer points.
